Golden Kamuy Wikia
Golden Kamuy Wikia

Asirpa (アシㇼパ) is a young Ainu huntress and the deuteragonist of Golden Kamuy series. After Asirpa saves Sugimoto's life and learns the story of the hidden gold, the two start their search for the treasure.


Asirpa is a short Ainu girl with a small frame. She has dark hair which reaches the middle of her back, and blue eyes with tints of green, the same eyes her father had.

Asirpa wears a white Ainu robe made from bark called attus, complete with traditional swirling motif at the edges of the cloth over a purple band. Underneath she wears a purple kimono, which is tucked at the back. Asirpa wears dark leggings and deerskin boots called yukker. In cold weather Asirpa puts on a wolf fur mantle to cover herself in the wild.

She also wears a number of accessories, most notably a purple embroidered headband with swirling motif called matanpushi, matching tekunpe hand coverings, and two ninkari earrings that she received as heirloom from her mother.[4] In warmer weather, she can be seen wearing a rekutunpe necklace.

Asirpa carries many items, most notably her longbow and quiver, but also several knives in carved sheathes.

Spoiler warning: Significant plot details about Golden Kamuy finale follow.
Three years later, Asirpa is shown to have grown quite a bit. At 16 years old, she is tall enough to reach Sugimoto's shoulder height.
Significant plot details about Golden Kamuy finale end here.


Asirpa is an independent and capable young girl. She initially appears cold and withdrawn but that quickly changes once she warms up to the other person and exposes a more jovial and childish side.

As revealed by her uncle Makanakkuru, Asirpa changed after her father died. After being left alone, Asirpa relied on Retar and spent times with him in the mountains. One night, Retar left Asirpa while she begged the wolf to stay. Asirpa broke down in tears, being abandoned once again. Since that day she rarely smiled until she befriended Sugimoto; Makanakkuru notes that spending time with Sugimoto has given Asirpa back her smile. However, she still struggles with the fear of being abandoned, uncertain whether Sugimoto still stays by her side if they find the gold.

When with her friends and family, Asirpa is a playful and cheerful girl. She enjoys cooking and is enthusiastic about hunting. She occasionally likes to tease others, especially Sugimoto and Shiraishi.

As a hunter, Asirpa is aware of the cruelty of nature. She knows that in the wilderness weakness leads to death and thus is very pragmatic about survival. She acts mature and serious when hunting her prey or discussing the plans of finding the gold. However, Asirpa has strict principles and beliefs, as she refuses to murder people even if her life is at stake.

Asirpa deeply respects the Ainu culture. The Ainu revere nature and consider animals godlike beings kamuy, so Asirpa always honors her prey and everything she uses as gifts from the kamuy. Asirpa will never eat the meat from a man-killing animal, believing it to be a wen kamuy. However, she considers herself a new kind of Ainu woman and occasionally dismisses Ainu customs such as tattooing her mouth or believing in fortune-telling.

More than anything, Asirpa wants to protect the Ainu and preserve her people's independence. After her journey to Karafuto and the many revelations that followed, she has decided to find the gold to assure that the Ainu and their culture will never be erased or forgotten.


  • Hunting: From young age, Asirpa was trained by her father to become a hunter. As such, she possesses many skills that are necessary for a successful hunter: trapping, poison brewing, knowledge of traditional medicine, archery, deep knowledge of Hokkaido's flora and fauna, harsh winter survival.
  • Ainu cuisine: Asirpa is a great cook and can prepare many traditional Ainu dishes from the animals she hunts and what she forages in the forest.
  • Drawing: Despite having little training, Asirpa is a good artist. She was the one responsible for copying prisoners tattoos by sketching them on paper.


Asirpa's equipment as shown in Chapter 3

  • Bow wrapped in cherry tree bark (karimpaunku)
  • Deerskin boots (yukker)
  • Hiking stick (ekimnekuwa)
  • Hunting knife (tasiro)
  • Knapsack (saranip)
  • Quiver (ikayop) and arrows (ay)
  • Snowshoes for use on crusty snow (cinru)
  • Short knife for women (menokomakiri) with a netsuke made from deer antler
  • Condiments (such as dried Alpine leeks and soft windflower)
  • Cooking oil
  • Winter clothes
  • Tableware
  • A small pot
  • Deer whistle
  • Punishment rod (sutu)[5]

Chapter Appearances

Introduction Arc
1. Sugimoto the Immortal Debut
2. Wen Kamuy Appears
3. Trap Appears
4. Noppera-Bou Appears
5. Hokuchin Unit Appears
Escape King Arc
6. Persecution Appears
7. The Escape King Appears
8. Flight Appears
9. Cornered Rat Appears
10. Gamble Cover
11. Ainu Kotan Appears
12. Kamuy Mosir Appears
13. Guardian Spirit Appears
14. Howling Appears
15. Scent Appears
16. Shinigami Appears
17. Trackers Appears
18. Rescue Operation Appears
19. Gallop Appears
20. Argument Appears
21. Ghost Appears
Legendary Hunter Arc
22. Legendary Bear-Killer Appears
23. Hunter's Spirit Appears
24. What Lives On Appears
25. Yuk Appears
26. The Law of the Mountain Appears
27. The Scent of Death Appears
28. Complication Appears
29. The Old Man and the Mountain Appears
Kazuo Henmi Arc
30. Legend Appears
31. 203 Hill Appears
32. Attack of the Mysterious Winged Terror! Appears
33. Run Like Hell Flashback
34. Contact Appears
35. Courtship Appears
36. Useless Appears
37. Start of Spring Appears
38. Hunpe Appears
39. Fishermen and Killers Appears
40. Herring Mansion Appears
41. Shine Appears
42. Repun Kamuy Appears
43. Sinna Kisar Appears
44. Sniper Appears
45. Tanigaki the Matagi Absent
46. Punishment Appears
47. Huchen Flower Appears
48. Kiroranke Appears
49. Companion Appears
Murder Hotel Arc
50. Spring Thunder Appears
51. Everybody's Staying at the Murder Hotel!! Appears
52. Selfish Longing Appears
53. Ushiyama the Undefeated Appears
54. Message Appears
55. Nishin Nanajurou Appears
Battle in Barato Arc
56. Matsumae Domain Absent
57. Bubble Absent
58. Showdown in Barato Absent
59. Bodyguard of the Snow-Swept Plains Appears
Immortal Beast Arc
60. Ikatkar Cironnup, the Trickster Fox Appears
61. The Ezo Derby Appears
62. Kiroranke, Substitute Jockey Appears
63. Monster Appears
64. Osoma in the Forest of Demons Appears
65. The Immortal Beast Appears
66. The House Where Fear Lives Appears
67. Chou-Han Appears
68. Intrusion Appears
69. Escape Appears
Edogai Arc
70. The Man from the Amur River Appears
71. A True Artisan Absent
72. Edogai Visually
73. Women's Season Appears
74. Cikapasi Visually
75. Ani, Where It All Began Visually
76. Kane Mochi Mentioned
77. Imitation Appears
78. Yubari Coal Mine Absent
79. Catastrophe Appears
80. Message Appears
Con Artists Arc
81. Destroying Evidence Appears
82. Nikaidou Appears
83. Love Fortune Appears
84. In Prison Absent
85. Enduring Love Absent
86. Let's Talk About the Old Days Appears
87. Manners Appears
88. The Long-Eared Monster is Coming! Appears
89. The Silent Kotan Appears
90. Artist Appears
91. Turep Appears
92. Disguise Appears
93. Kamuy Kotan Appears
94. Beautiful and Functional Visually
95. Look-alike Appears
96. Clairvoyance Visually
97. Operation "Infiltrate the Asahikawa 7th Division"!! Appears
98. Satsuma Hayato Mentioned
99. Airship Appears
100. Daisetsuzan Appears
101. Second Lieutenant Koito Gets Scolded Appears
Lightning and O-Gin Arc
102. The Lightning Bandit and O-Gin the Viper Absent
103. Anglerfish Nabe Appears
104. A Life and Death Battle Vs the Horrifying Deadly Venom! Deep in the Forests of Hokkaido, a Massive Serpent Lurks! Appears
105. Moths to the Flames Appears
106. Faster than a Speeding Bullet Absent
107. Sleep Appears
Shiton Anehata Arc
108. The Great Wetlands Appears
109. Kamuy Nomi Appears
110. Shiton's Wild Animals Appears
111. Memento Appears
112. Ukocanupkor Appears
113. Sayonara, Anehata-Sensei Appears
114. Ecinke Appears
Blind Bandits Arc
115. Plague of Locusts Appears
116. Blue Eyes Appears
117. To Abashiri Appears
118. Cleaning Up a Mess Appears
119. Kotan Kor Kamuy Appears
120. The Sound of a Sneak Attack Appears
121. In The Dark Absent
122. Inkarmat, the Woman Who Sees Appears
123. Upper Hand Appears
124. A Picture Full of Memories Appears
Abashiri Prison Arc
125. Harvest Season Appears
126. Head Jailer Kadokura Appears
127. The Real Citatap Appears
128. On The Night Of The New Moon Appears
129. The Radial Five Winged Prison House Appears
130. Guide Lights Appears
131. Appetite for Destruction Appears
132. Overrun Appears
133. 700 Vile Criminals Appears
134. Prayer Hall Appears
135. Chain Death Match Absent
136. The Last Samurai Appears
137. Communication Appears
138. Loss Appears
Journey to Karafuto Arc
139. To Karafuto Appears
140. An Ainu Girl Visually
141. Karafuto Ainu Flashback
142. The Village of Resident Russians Absent
143. Stenka Absent
144. Clash! Wall Deathmatch Visually
145. Mister Loose Cannon Absent
146. Russian-Style Steam Bath, Banya Absent
147. Don't Kill the Sea Lions! Appears
Youichirou the Manslayer Arc
148. Roots Appears
149. Igogusa Absent
150. Remains Absent
151. Muskies Appears
152. Manslayer Absent
153. Kyoto Absent
154. Remaining Time Flashback
Karafuto Circus Arc
155. Yamada Troupe Absent
156. Sugimoto the Immortal's Harakiri Show Absent
157. The Great Circus on Karafuto Island Mentioned
158. Main Event Appears
Border Crossing Arc
159. Uilta People Appears
160. National Borders Appears
161. Kamuy Renkayne Appears
162. What Makes a Sniper Appears
163. Wanted Poster Appears
164. Bad Omen Appears
165. Flag Bearer Appears
166. Request Appears
167. Whiteout Visually
168. The Elderly Lighthouse Keeper Couple Visually
169. Meko Oyasi Appears
170. The Woman Imprisoned in Akou Appears


  • (To Sugimoto) "The weak get eaten."[6]
  • (To Sugimoto) "I don't want to kill anyone."[7]
  • (To Sugimoto) "'I'm a new kind of Ainu woman, for a new age!"[8]
  • (To Shiraishi) "Sugimoto survives because he walks in the shadow of death, but never lets it consume him. That's why he is Sugimoto the Immortal!"[9]
  • "Hinna, hinna!"


  • Wilk named her Asirpa, which means "new year" but can also mean "future". Her childhood name was Ekasiotonpuy, which means "grandfather's butthole".
    • Her Japanese name is Asuko Kochoube (小蝶辺 明日子). ”明日”, meaning 'tomorrow' or 'future', and ”子”, meaning 'child', is a common ending for feminine names.
  • Asirpa likes salted brains and Sugimoto's osoma (miso) but dislikes snakes.
  • In 2018 Golden Kamuy All-Stars popularity poll, Asirpa ranked 4th, gaining 9,458 votes.[10]
  • When asked what occupation Golden Kamuy characters would have if they lived in the present time, Satoru Noda said Asirpa would be a student in Otaru. [11]
    • When asked the same question, Asirpa's voice actor Haruka Shiraishi said Asirpa would work in a restaurant.[12]
  • According to Golden Kamuy anime character reference sheet, Asirpa's height is 121 cm (3'11).[13]
  • She still carries the fish cake she thought was Ushiyama's head bump.[14]
  • Asirpa is older than Cikapasi but younger than Kantarou.[15]
  • Asirpa is shorter than Ienaga and Nagakura but taller than Cikapasi.[16]
  • Asirpa is lighter than Inkarmat but heavier than Cikapasi.[17]
  • Asirpa's fur mantle is made from the fur or Retar's deceased parents.


Site Navigation

v  e Sugimoto's Group
Main Group AsirpaSaichi SugimotoYoshitake Shiraishi
Former Members CikapasiFusatarou OosawaGenjirou TanigakiInkarmatKirorankeRetarRyuVasily
Associates Hajime TsukishimaHyakunosuke OgataOtonoshin KoitoTatsuma Ushiyama
v  e Kiroranke's Group
Main Group AsirpaHyakunosuke OgataKirorankeYoshitake Shiraishi
Allies Sofia